Wednesday, August 17, 2011

Plain Roiling Vortex (Weirdo Edition)

Weirdopedia
{block:HeaderImage} {Else}

{Title}

{block:Description}

{Description}

{/block:Description} {/block:HeaderImage}
{block:ShowOrList} {block:Show} ← Back to blog {/block:Show} {/block:ShowOrList}

Weirdo template

by dogmeat Weirdopedia *******
*******  --------------- Weirdo template ---------------  by  ( {Permalink} )  ************ Private Post ************                                                             From: cynophagie@gmail.com Dogmeat █ Roiling vortex of LUST █  To: gaejang.guk@gmail.com  Date: Wed, 17 Aug 2011 23:19:46 -0500  Subject: DOGMEAT “Pierre de Fermat (Born Too Lose)” plus 5 more   Dogmeat █ Roiling vortex of LUST █  ///////////////////// Pierre de Fermat (Born Too Lose)  Posted: 17 Aug 2011 12:49 PM PDT http://feedproxy.google.com/~r/posterous/dogmeat/~3/YMyHul_zK40/pierre-de-fermat-born-too-lose?utm_source=feedburner&utm_medium=email     Pierre de Fermat Born         August 17, 1601 Beaumont-de-Lomagne, France Died         January 12, 1665   (aged 63) Castres, France Residence         France Nationality         French Fields           Mathematics and Law Known for         Number theory Analytic geometry Fermat's   principle Probability Fermat's Last Theorem Influences         Franois Vite Pierre de Fermat (French pronunciation: [pjɛːʁ dəfɛʁˈma]; 17[1] August 1601   or 1607/8[2] - 12 January 1665) was a French lawyer at the Parlement of   Toulouse, France, and an amateur mathematician who is given credit for   early developments that led to infinitesimal calculus, including his   adequality. In particular, he is recognized for his discovery of an   original method of finding the greatest and the smallest ordinates of   curved lines, which is analogous to that of the then unknown differential   calculus, and his research into number theory. He made notable   contributions to analytic geometry, probability, and optics. He is best   known for Fermat's Last Theorem, which he described in a note at the margin   of a copy of Diophantus' Arithmetica.  Contents      1 Life and work         1.1 Work         1.2 Death     2   Assessment of his work     3 See also     4 Notes         4.1 Books   referenced     5 Further reading     6 External links Life and work  Fermat was born in Beaumont-de-Lomagne, Tarn-et-Garonne,   France; the late 15th century mansion where Fermat was born is now a   museum. He was of Basque origin. Fermat's father was a wealthy leather   merchant and second consul of Beaumont-de-Lomagne. Pierre had a brother and   two sisters and was almost certainly brought up in the town of his birth.   There is little evidence concerning his school education, but it may have   been at the local Franciscan monastery. Bust in the Salle des Illustres in   Capitole de Toulouse He attended the University of Toulouse before moving to Bordeaux in the   second half of the 1620s. In Bordeaux he began his first serious   mathematical researches and in 1629 he gave a copy of his restoration of   Apollonius's De Locis Planis to one of the mathematicians there. Certainly   in Bordeaux he was in contact with Beaugrand and during this time he   produced important work on maxima and minima which he gave to tienne   d'Espagnet who clearly shared mathematical interests with Fermat. There he   became much influenced by the work of Franois Vite. From Bordeaux, Fermat went to Orlans where he studied law at the   University. He received a degree in civil law before, in 1631, receiving   the title of councillor at the High Court of Judicature in Toulouse, which   he held for the rest of his life. Due to the office he now held he became   entitled to change his name from Pierre Fermat to Pierre de Fermat. Fluent   in Latin, Basque[citation needed], classical Greek, Italian, and Spanish,   Fermat was praised for his written verse in several languages, and his   advice was eagerly sought regarding the emendation of Greek texts. He communicated most of his work in letters to friends, often with little   or no proof of his theorems. This allowed him to preserve his status as   an "amateur" while gaining the recognition he desired. This naturally led   to priority disputes with contemporaries such as Descartes and Wallis. He   developed a close relationship with Blaise Pascal.[3]  Anders Hald writes   that, "The basis of Fermat's mathematics was the classical Greek treatises   combined with Vieta's new algebraic methods."[4] Work Fermat's pioneering work in analytic geometry was circulated in manuscript   form in 1636, predating the publication of Descartes' famous La gomtrie.   This manuscript was published posthumously in 1679 in "Varia opera   mathematica", as Ad Locos Planos et Solidos Isagoge, ("Introduction to   Plane and Solid Loci").[5]  In Methodus ad disquirendam maximam et minima   and in De tangentibus linearum curvarum, Fermat developed a method for   determining maxima, minima, and tangents to various curves that was   equivalent to differentiation.[6] In these works, Fermat obtained a   technique for finding the centers of gravity of various plane and solid   figures, which led to his further work in quadrature. Pierre de Fermat    Fermat was the first person known to have evaluated the integral of general   power functions. Using an ingenious trick, he was able to reduce this   evaluation to the sum of geometric series.[7] The resulting formula was   helpful to Newton, and then Leibniz, when they independently developed the   fundamental theorem of calculus.[citation needed]  In number theory, Fermat   studied Pell's equation, perfect numbers, amicable numbers and what would   later become Fermat numbers. It was while researching perfect numbers that   he discovered the little theorem. He invented a factorization   method-Fermat's factorization method-as well as the proof technique of   infinite descent, which he used to prove Fermat's Last Theorem for the case   n = 4. Fermat developed the two-square theorem, and the polygonal number   theorem, which states that each number is a sum of three triangular   numbers, four square numbers, five pentagonal numbers, and so on.  Although   Fermat claimed to have proved all his arithmetic theorems, few records of   his proofs have survived. Many mathematicians, including Gauss, doubted   several of his claims, especially given the difficulty of some of the   problems and the limited mathematical tools available to Fermat. His famous   Last Theorem was first discovered by his son in the margin on his father's   copy of an edition of Diophantus, and included the statement that the   margin was too small to include the proof. He had not bothered to inform   even Marin Mersenne of it. It was not proved until 1994, using techniques   unavailable to Fermat.  Although he carefully studied, and drew inspiration   from Diophantus, Fermat began a different tradition. Diophantus was content   to find a single solution to his equations, even if it were an undesired   fractional one. Fermat was interested only in integer solutions to his   Diophantine equations, and he looked for all possible general solutions. He   often proved that certain equations had no solution, which usually baffled   his contemporaries.  Through his correspondence with Pascal in 1654, Fermat   and Pascal helped lay the fundamental groundwork for the theory of   probability. From this brief but productive collaboration on the problem of   points, they are now regarded as joint founders of probability theory.[8]   Fermat is credited with carrying out the first ever rigorous probability   calculation. In it, he was asked by a professional gambler why if he bet on   rolling at least one six in four throws of a die he won in the long term,   whereas betting on throwing at least one double-six in 24 throws of two   dice resulted in him losing. Fermat subsequently proved why this was the   case mathematically.[9] Fermat's principle of least time (which he used to derive Snell's law in   1657) was the first variational principle[10] enunciated in physics since   Hero of Alexandria described a principle of least distance in the first   century CE. In this way, Fermat is recognized as a key figure in the   historical development of the fundamental principle of least action in   physics. The term Fermat functional was named in recognition of this   role.[11] Death Plaque at the place of burial of Pierre de Fermat Place of   burial of Pierre de Fermat in Place Jean Jaurs, Castres, France.   Translation of the plaque: in this place was buried on January 13, 1665,   Pierre de Fermat, councilor of the chamber of Edit and mathematician of   great renown, celebrated for his theorem (sic), an + bn  cn for n>2  He   died at Castres, Tarn.[2] The oldest, and most prestigious, high school in   Toulouse is named after him: the Lyce Pierre de Fermat. French sculptor   Thophile Barrau made a marble statue named Hommage  Pierre Fermat as   tribute to Fermat, now at the Capitole of Toulouse. Assessment of his work   Holographic will handwritten by Fermat on 4 March 1660 - kept at the   Departmental Archives of Haute-Garonne, in Toulouse  Together with Ren   Descartes, Fermat was one of the two leading mathematicians of the first   half of the 17th century. According to Peter L. Bernstein, in his book   Against the Gods, Fermat "was a mathematician of rare power. He was an   independent inventor of analytic geometry, he contributed to the early   development of calculus, he did research on the weight of the earth, and he   worked on light refraction and optics. In the course of what turned out to   be an extended correspondence with Pascal, he made a significant   contribution to the theory of probability. But Fermat's crowning   achievement was in the theory of numbers."[12]  Regarding Fermat's work in   analysis, Isaac Newton wrote that his own early ideas about calculus came   directly from "Fermat's way of drawing tangents."[13]  Of Fermat's number theoretic work, the great 20th-century mathematician   Andr Weil wrote that "... what we possess of his methods for dealing with   curves of genus 1 is remarkably coherent; it is still the foundation for   the modern theory of such curves. It naturally falls into two parts; the   first one ... may conveniently be termed a method of ascent, in contrast   with the descent which is rightly regarded as Fermat's own."[14] Regarding   Fermat's use of ascent, Weil continued "The novelty consisted in the vastly   extended use which Fermat made of it, giving him at least a partial   equivalent of what we would obtain by the systematic use of the group   theoretical properties of the rational points on a standard cubic."[15]   With his gift for number relations and his ability to find proofs for many   of his theorems, Fermat essentially created the modern theory of numbers. See also     Diagonal form     Euler's theorem     Fermat cubic     Fermat   Prize     Fermat pseudoprime     Fermat quotient     Fermat's spiral       Fermat's theorem (stationary points) dogmeat       Permalink  | Leave a comment      /////////////////////////////////////////// Dogmeat Subscription 16 Aug 2011 PLUS Facebook  Posted: 17 Aug 2011 11:12 AM PDT http://feedproxy.google.com/~r/posterous/dogmeat/~3/WQbvIkojMT4/dogmeat-subscription-16-aug-2011-plus-faceboo?utm_source=feedburner&utm_medium=email    @Font-Face Icon et Le  Template French Fou!   Posted: 16 Aug 2011 11:40 AM PDT     Layout Zoom: Increase | Decrease  Dogmeat's gone @font-face icon French Template Crazy! @Font-Face Icon et   Le  Template French Fou!   technology philosophy tags territory tools schedule  Lorem ipsum dolor sit amet       Tutorials\ HTML & CSS   \Rating:  1 2 3 4 5    Quick Tip: Ever Thought About Using @Font-face for Icons? Wayne Helman on Apr 23rd 2010 with 116 comments      Tutorial Details  Technology: CSS Estimated Completion Time: 15 Minutes Difficulty: Beginner        Download Source Files Demo View It Online  This entry is part 11 of 16 in the CSS3 Mastery Session - Show All PreviousNext   10 CSS3 Properties you Need to be Familiar With The 30 CSS Selectors you Must Memorize Getting to Work with CSS3 Power Tools Mimic Equal Columns with CSS3 Gradients A Crash-Course in CSS Media Queries The Multi-Column CSS3 Module Design a Prettier Web Form with CSS3 Typography that you'd Swear Was Made in Photoshop Detect CSS Support with JavaScript CSS3 Transitions: Fundamentals Ever Thought About Using Font-Face for Icons? The Intricacy of Simplicity The State of CSS3 in Email Templates Getting Clever with CSS3 Shadows Build Awesome Practical CSS3 Buttons How to Build a Kick-Butt CSS3 Mega Drop-Down Menu   The evolution of Internet technologies never ceases to amaze. Seemingly   daily, new concepts and techniques are being thought up by creative and   talented people. With modern browsers being adopted at a greater rate,   systems like CSS3 are becoming more and more viable for use on projects of   all sizes. Clearly, this can be seen by looking at new services sprouting   on-line like TypeKit. Conceptually, if we deconstruct a font down to its   basic elements, we can make use of this technology for things other than   type, icons.   The Need for Speed For a short period of time, developers began producing websites with little   regard for bandwidth consumption. HTML and CSS where restrictive and Adobe   Flash was an open canvas for designers and developers to stuff animations   and complex layouts into. This resulted in some extremely bandwidth heavy   sites-we all remember a few. Those were the days before the proliferation   of mobile smart phones. With smart phones accessing the Internet more frequently, bandwidth and   page load speeds have suddenly returned to the forefront. Thankfully,   advances in HTML, CSS, and JavaScript have made that all possible. Central   to webpage speed and responsiveness is the number of HTTP requests a page   load must make. Modern browsers limit the number of requests to a single   server. The W3C HTTP 1.1 specification reads  "A single-user client SHOULD NOT maintain more than 2 connections with any   server or proxy. A proxy SHOULD use up to 2*N connections to another server   or proxy, where N is the number of simultaneously active users. These   guidelines are intended to improve HTTP response times and avoid   congestion."  One technique that has become increasingly popular is the use of CSS   sprites. CSS sprites are designed to reduce the number of HTTP requests to   the web server by combining many smaller images into a single larger image   and defining a block level CSS element to only show a defined portion of   the larger image. The technique is simple, but ingenious.  Deconstructing the Font  Fonts at their most basic molecular level are a series of vector glyphs   packaged up into a single "glyph archive".  CSS3 has introduced to the web development world the ability to embed fonts   with the @face-face declaration. Without question, this advancement in   Internet technologies is one of the most exciting and important stages in   our brief history. With developers able to embed fonts of their choice,   designers can produce layouts that will render far more consistently from   platform to platform bringing the art of interactive layout closer to its   print cousin. If we take a closer look at the technology behind a font, we can gain a far   better understanding of how they can be used and deployed. Fonts at their   most basic molecular level are a series of vector glyphs packaged up into a   single "glyph archive". We can then reference each glyph by its   corresponding character code. Theoretically, its very similar to the way in   which we reference an array in almost any programming language-through a   key/value pair. With this in mind, the glyphs we reference can really be any vector-based   single color image. This is nothing new-weve all seen Dingbats and   Webdings. They are two examples of non-type fonts, that is, a series of   vector based images compiled into a single font archive.  Abstracting and Expanding @font-face With the advent of font embedding and the realization that fonts are   essentially a series of simple vector glyphs, I began to experiment on how   to use this format to my advantage. Conceptually, if I placed all required   icons for a particular site into a custom font, I would then be able to use   those icons anywhere on the site with the ability to change size and color,   add backgrounds, shadows and rotation, and just about anything else CSS   will allow for text. The added advantage being a single CSS sprite-like   HTTP request. To illustrate, Ive compiled a new font with a few of the great icons from   Brightmix.  Ive used the lower case slots for plain icons, and the uppercase slots for   the same icon in a circular treatment. To use my new Icon Pack, Ill first have to export my font set as a number   of different font files (.eot, .woff, .ttf, .svg) to be compatible with all   browsers. The topic of font embedding and file format converting is covered   elsewhere, so I will avoid a detailed explanation here. However, the CSS   would look something like this.   view plaincopy to clipboardprint?   @font-face { font-family: 'IconPack'; src: url('iconpack.eot'); src: local('IconPack'), url('iconpack.woff') format('woff'), url('iconpack.ttf') format('truetype'), url('iconpack.svg#IconPack') format('svg'); }     @font-face { font-family: 'IconPack'; src: url('iconpack.eot'); src:   local('IconPack'), url('iconpack.woff') format('woff'), url('iconpack.ttf')   format('truetype'), url('iconpack.svg#IconPack') format('svg'); }     Once embedded, I now have a complete icon set in vector format to   reference. To reference an icon I simply need a style that includes the   font-family of "IconPack". image alt tag Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod   tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim   veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea   commodo consequat. Duis aute irure dolor in reprehenderit in voluptate   velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat   cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id   est laborum. Lorem ipsum dolor sit amet Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod   tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim   veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea   commodo consequat. Duis aute irure dolor in reprehenderit in voluptate   velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat   cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id   est laborum.  item 1: Lorem ipsum dolor sit amet, sed do eiusmod tempor incididunt ut   labore et dolore magna aliqua.Lorem ipsum dolor sit amet, sed do eiusmod   tempor incididunt ut labore et dolore magna aliqua.Lorem ipsum dolor sit   amet, sed do eiusmod tempor incididunt ut labore et dolore magna   aliqua.Lorem ipsum dolor sit amet, sed do eiusmod tempor incididunt ut   labore et dolore magna aliqua. item 2: Lorem ipsum dolor sit amet, sed do eiusmod tempor incididunt ut   labore et dolore magna aliqua. item 3: Lorem ipsum dolor sit amet, sed do eiusmod tempor incididunt ut   labore et dolore magna aliqua. item 4: Lorem ipsum dolor sit amet, sed do eiusmod tempor incididunt ut   labore et dolore magna aliqua.  Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod   tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim   veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea   commodo consequat. Duis aute irure dolor in reprehenderit in voluptate   velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat   cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id   est laborum.  zuywxvz  Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod   tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim   veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea   commodo consequat. Duis aute irure dolor in reprehenderit in voluptate   velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat   cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id   est laborum.  technology philosophy tags territory tools schedule   Permalink | Leave a comment   This posting includes an audio/video/photo media file: Download Now  Dogmeat Page Posted: 16 Aug 2011 06:38 AM PDT   facebook     Hi Gaejang, Here is this week's summary for your Facebook Pages:                  I quit eating Sparta   1,551 monthly active users103 since last week   1,122 people like this2 since last week   18 wall posts or comments this week8 since last week   320 visits this week1,868 since last week             Send an update to people who like this Visit your Insights Page Promote with Facebook Ads                      Dampira Quin (Band)   45 monthly active users2 since last week   112 people like this0 since last week   0 wall posts or comments this week0 since last week   29 visits this week13 since last week             Send an update to people who like this Visit your Insights Page Promote with Facebook Ads                      주아란 (Parry Hotter)   72 monthly active users1 since last week   75 people like this0 since last week   0 wall posts or comments this week3 since last week   21 visits this week4 since last week             Send an update to people who like this   See the full gallery on Posterous  Visit your Insights Page Promote with Facebook Ads                      Dogmeat Page   4,353 monthly active users138 since last week   67 people like this0 since last week   3 wall posts or comments this week3 since last week   58 visits this week9 since last week             Send an update to people who like this Visit your Insights Page Promote with Facebook Ads           Learn more about how to update via mobile  Statistics and management for additional Pages   Thanks, The Facebook Team      Permalink | Leave a comment   This posting includes an audio/video/photo media file: Download Now       Permalink  | Leave a comment     This posting includes a media file:   http://feeds.feedburner.com/~r/posterous/dogmeat/~5/PGYxbeIY9Q0/iconpack.zip?utm_source=feedburner&utm_medium=email  /////////////////////////////////////////// alexprager  Posted: 17 Aug 2011 12:08 AM PDT http://feedproxy.google.com/~r/posterous/dogmeat/~3/_YeEsHnaw2E/alexprager?utm_source=feedburner&utm_medium=email       via neo.melanchology.com       Permalink  | Leave a comment      /////////////////////////////////////////// FOUND! Best html5 SVG Site-links in one place! Thanks Frenchy!  Posted: 16 Aug 2011 11:42 PM PDT http://feedproxy.google.com/~r/posterous/dogmeat/~3/PF3VKphpxWw/found-best-html5-svg-site-links-in-one-place?utm_source=feedburner&utm_medium=email      Note for English speaker, there is an English version down below  Le 27 mai dernier, j’ai eu la chance de participer à la toute première   édition de SudWeb à Nîmes. Partie sur une boutade lors du dernier Paris   Web, les organisateurs se sont juste arrachés pour arriver à monter le truc   en à peine 6 mois. Bravo à tous, ce fût beau ! Car on peut le dire, pour un   coup d’essai, ce fût un coup de maitre. Au delà de la logistique   impeccable, l’ensemble du programme des conférences était tout simplement   parfait. Mixant à la fois les aspects fonctionnels, techniques et   prospectifs, l’équilibre du déroulé m’a complètement estomaqué (ainsi que   le respect des horaires, tenus d’une main de fer, couplé à des moments de   pause ô combien conviviaux).  Vous n’y étiez pas ? Ce n’est pas grave. D’une part toutes les conférences   ont été filmées et devraient être disponibles prochainement et d’autre   part, il y aura une autre édition l’année prochaine, viendez-y  En ce qui concerne mon nombril, j’ai eu l’occasion d’y donner une   conférence sur un sujet qui me tient à cœur depuis un peu plus d’un an :   SVG. Au cours de cette conférence, j’ai montré ce qu’il était possible de   faire aujourd’hui avec SVG (qui, rappelons le, est disponible dans tous les   navigateurs moderne). Plutôt que de m’attacher aux questions techniques qui   tourne autour de cette technologie, j’ai préféré mettre l’accent sur des   outils et des résultats concrets. L’idée étant de montrer comment des   designers et les développeurs on déjà utilisé SVG et ce qu’il apporte au   web design moderne.  Évidemment, même si j’ai oublié de le préciser pendant la conférence, je   n’ai pas pu m’empêcher de réaliser mes slides en SVG, les voici (cliquez   sur l’image pour lui donner le focus et utilisez les flèches de direction   pour passer d’un slide à l’autre) :   A noter que je cite tous les sites suivant :   Outils http://code.google.com/p/svgweb http://raphaeljs.com : Vous devriez tous avoir cette bibliothèque dans   votre trousse à outils si vous voulez réaliser du SVG tout en étant   compatible avec les vieux IE. http://www.highcharts.com : LA bibliothèque pour faire des graphiques de   données sans vous casser la tête. http://mbostock.github.com/d3/ : D3.js est une bibliothèque qui vous permet   de mapper des données au seins de graphiques vectoriels en SVG. C’est un   pont technique idéal entre les développeurs qui doivent manipuler ces   données et les designers qui doivent les mettre en scène.  Références   http://www.thenounproject.com : Projet mettant à disposition des icones   libres de droit au format SVG. Indispensable pour réaliser de la   signalétique. A noter que toutes les icones proposées sont composées d’un   seul est unique chemin SVG ce qui en fait une base travail extrêmement   propre et malléable pour les Web designers. http://www.bifter.co.uk : Web comics humoristique intégralement réalisé en   SVG. http://opendata.zeit.de/pisa-wohlstands-vergleich/visualisierung.php : Le   journal allemand Zeit propose une visualisation de données démographiques   intégralement réalisée en SVG http://www.nissanusa.com/leaf-electric-car/index : Dans la série “Non, ce   n’est pas du Flash” Nissan USA fait une magnifique utilisation de SVG pour   proposer une navigation non linéaire des caractéristiques de sa nouvelle   voiture électrique. A noter que RaphaelJS est utilisé pour assurer la   compatibilité avec IE6, 7 et 8 (et oui). http://rickardsund.com : Je n’ai pas de mot assez fort pour exprimer   l’adoration que j’ai pour ce site. Pour moi, Il représente la quintessence   du Web design moderne. D’un coté un design épuré à l’extrême qui sert   parfaitement son propos. Il est l’œuvre de Hugo Ahlberg qui a un lourd   passif de designer Flash, ce qui lui a permis de s’extraire des contraintes   (artificielles) du design web traditionnel. D’un autre coté, il est intégré   à la perfection en utilisant exclusivement des standards Web : HTML5 (à   noter en particulier la magnifique utilisation de l’API History), CSS3, JS   (Du “mouse gesture” de toute beauté) et bien sur du SVG (par petites   touches mais indispensables). Ce travail formidable a été réalisé par   Daniel Mahal et Daniel Connor qui font là une démonstration d’excellence de   ce que devrais toujours être une intégration aux standards, en particulier   la maitrise de la dégradation élégante qui est quasi parfaite : Ce site   fonctionne dans IE6 ! Vous DEVEZ regarder la source de ce site et vous en   inspirer.    Pour conclure, je n’ai plus qu’une chose à dire : Longue vie à SudWeb,   vivement l’année prochaine   On May 27th, I got the chance to attend the very first SudWeb event in   Nîmes, France. Starting on a joke during the last Paris Web event, the   people behind SudWeb make it possible in just 6 months. Thanks dudes that   was awesome! We can say it, for a first run that was a master piece. Beyond   the perfect logistic, the program was just great. Talks were amazingly well   balanced between functional, technical and prospective subjects (and the   schedule was perfectly mastered with good time to talk and network with   people).  You wasn’t their ? Don’t worry. First, all the talks were camcorded and   should be available soon. Second, there will be another edition next year,   attend it  On my own, I had the opportunity to give a talk about one of my favorite   subject for a year now : SVG. During this talk, I show off what is it   possible to make with SVG today (which, as a reminder, is available in all   modern browsers). Instead of talking about technical stuffs, I focused on   tools and practical results. The idea was to demonstrate how designers and   developers had used SVG and what that technology brings to modern Web   design.  Of course, even if I forgot to mention it during my talk, I felt oblige to   made my slides with SVG. Here there are (see above, click on the image to   give it the focus then use the arrow keys to switch between the slides).  Note that I use all the following web sites as examples:  Tools http://code.google.com/p/svgweb http://raphaeljs.com : You should all have that library in your toolbox if you want to use SVG   with IE compatibility in mind. http://www.highcharts.com : THE library to build charts without headache. http://mbostock.github.com/d3/ : D3.js is a library that allow you to connect data with graphics. This is   an awesome bridge between developers that deal with data and designer that   deal with graphics.   References http://www.thenounproject.com : That project collect visual symbol and make them available in SVG. Note   that all the symbols are made of one single SVG path. That make them highly   usable as a work basis for Web designers. http://www.bifter.co.uk : A humorous Web comics build with SVG. http://opendata.zeit.de/pisa-wohlstands-vergleich/visualisierung.php : The   dutch newspaper Zeit had a demographic data representation driven by SVG. http://www.nissanusa.com/leaf-electric-car/index : Ok, so “This is NOT Flash”. This is a great SVG work made by Nissan USA   to build a non-linear navigation system. Take care about the library behind   the scene, it’s RaphaelJS. This means that it works properly even with IE6,   7 and 8 (crazy!). http://rickardsund.com  : I do not have strong enough words to express my love for this web site.   To me, it’s the best of modern Web design. On the one hand, the simplistic   design suits its subject perfectly. It has been made by Hugo Ahlberg who has extensive skills in Flash design. Those skills give him the ability   to overcome the classic HTML web design. On the other hand, This Web site   is perfectly develop with Web standards only : HTML5 (with a noticeable use   of the History API), CSS3, JS (awesome mouse gesture) and, of course, some   small (but essential) touches of SVG. This amazing work has been done by   Daniel Mahal and Daniel Connor who demonstrate what a Web standards   front-end development should always be. They especially mastered the   graceful degradation: This site works perfectly with IE6 ! You SHOULD look at the source and use it as an inspiration.   To conclude, there is one thing left : Live long SudWeb, I strongly hope   for the next edition via jeremie.patonnier.net       Permalink  | Leave a comment      /////////////////////////////////////////// Canvas prototype  Posted: 16 Aug 2011 11:40 PM PDT http://feedproxy.google.com/~r/posterous/dogmeat/~3/-L0-LMLsjJk/canvas-prototype?utm_source=feedburner&utm_medium=email      Check out this website I found at labs.apt.no         Permalink  | Leave a comment      /////////////////////////////////////////// Incredible 'FLEXI' Gradient YouTube Embed BUTTON! (Except the part   Posterous will fuck up)  Posted: 16 Aug 2011 10:54 PM PDT http://feedproxy.google.com/~r/posterous/dogmeat/~3/6h-rU-6nVlY/incredible-flexi-gradient-youtube-embed-butto?utm_source=feedburner&utm_medium=email     Getting FLEXI with Gradient Scanner Video Embed BUTTONS! Getting FLEXI with Gradient Scanner Video Embed BUTTONS! (Except the part   Posterous will fuck up) To see the real example, always check What Gets Me Hot!                    Permalink  | Leave a comment      -- You are subscribed to email updates from "Dogmeat █ Roiling vortex of LUST   █." To stop receiving these emails, you may unsubscribe now:   http://feedburner.google.com/fb/a/mailunsubscribe?k=JYWQ1HDVopbpe-j-kL9jTAnDgJs  Email delivery powered by Google. Google Inc., 20 West Kinzie, Chicago IL USA 60610
*************** by {AuthorName} *************** {/block:AuthorUser} {/block:Author} {block:ShowOnClick action_id="post_location_expander_{PostID}" hidden_div="post_location_expanded_{PostID}" to_hide_id="location_collapsed_{PostID}"/} {/block:PostLocations} | Viewed {PostViews} times {block:TagList} {/block:TagList} {/block:ShowOrList} {block:Sharing} {block:Tweet /} {block:FbLike /} {/block:Sharing} {block:Responses /} {/block:Posts} {/block:Show} {block:Pagination} {block:PreviousPage} Next → ( {NextPage} ) {/block:NextPage} {/block:Pagination} {OwnerName} ( {ProfileLink} ) {Profile} {ProfileExternalLinks} {/block:List} {block:Show} {block:Posts} {block:Private}

Private Post

This post has a secret URL and not linked on your public blog. Send the secret URL to share it with anyone.

{/block:Private} {block:Title}

{Title}

{/block:Title} {block:SMS} Posted from my mobile phone (SMS) {/block:SMS}
{block:EditBox} {EditBoxContents} {/block:EditBox}
Forum Activity Forum activity for the past 7 days: 551 New Topics Created 223 New Topics received a reply 40% received a reply from a community moderator or a Facebook employee Carl Sjogreen Getting your apps into Facebook search faster Tuesday, July 12 at 3:45pm Published by Carl Sjogreen Many developers have been confused about what it means to submit to the App Directory and frustrated by the length of time it took to get approved. As we have looked into this issue, we found that the App Directory drove less than 0.5% of all app installs while a significant number of app installs came as a result of Facebook search. Until now, to be visible in search, you had to submit your app to the App Directory. Today, we are announcing two updates to decouple the search submission from the directory to make it easier for you to get your app into the Facebook search index: We are removing the App Directory (in its current form) since it does not drive a significant amount of traffic to your apps. We are creating a new, simplified way to get your app into the Facebook search index. For your app to show up in search (if it’s not already listed and has over 10 MAU), simply go to the Developer App and click the “Submit to Search” link in the left sidebar when editing your app. After clicking the link, we will submit your app to our search index. There is no longer an approval process for getting your app into search. When you make any changes to your app settings, we will automatically update the listing. It can take up to 72 hours for your app to appear in search results. As always, there is no approval process for launching an app on Platform. We do not expect any noticeable decrease in traffic to your apps as a result of these changes and continue to focus our energy on social channels that deliver meaningful distribution to your apps. If you have questions or feedback, please let us know in the comments below. Recent News Platform Updates: Operation Developer Love July 15, 2011 Getting your apps into Facebook search faster July 12, 2011 This message was intended for gaejang.guk@gmail.com. You are receiving this email because you have chosen to receive developer updates from Facebook. Want to control which developer updates you receive? Go to: http://www.facebook.com/developers/emailsettings.php Facebook, Inc. P.O. Box 10005, Palo Alto, CA 94303
{block:ShowOrList} {block:NewDayDate} Posted {TimeAgo} {/block:NewDayDate} {block:Author} {block:AuthorUser}

by

{/block:AuthorUser} {/block:Author}

{block:ShowOnClick action_id="post_location_expander_{PostID}" hidden_div="post_location_expanded_{PostID}" to_hide_id="location_collapsed_{PostID}"/} {/block:PostLocations} | Viewed {PostViews} times {block:TagList} {/block:TagList} {/block:ShowOrList} {block:Sharing} {block:Tweet /}

{block:FbLike /}

{/block:Sharing} {block:Responses /} {/block:Posts} {/block:Show} {block:Pagination} {block:PreviousPage} ← Previous {/block:PreviousPage} {CurrentPage} of {TotalPages} {block:NextPage} Next → {/block:NextPage} {/block:Pagination}

{OwnerName}

{OwnerName}

{Profile}

{ProfileExternalLinks}

Weirdopedia says: "Weird" http://weirdopedia.posterous.com/plain-roiling-vortex-weirdo-edition Weirdopedia {block:HeaderImage} {Else} {Title} {block:Description} {Description} {/block:Description} {/block:HeaderImage} {block:ShowOrList} {block:Show} ← Back to blog {/block:Show} {/block:ShowOrList} Weirdo template by dogmeat Weirdopedia ******* ******* --------------- Weirdo template --------- ...

No comments:

Post a Comment

Related Posts Plugin for WordPress, Blogger...